About

The browser is the platform.

Gamepusher started as a simple question: what if the browser isn't just a viewer — but a full runtime for games, 3D tools, and interactive experiences?

We write in Rust, C++, Go, Zig, and JavaScript. We compile to WebAssembly. We render with Canvas, WebGL, and WebGPU. We synthesize sound with Web Audio oscillators.

But it's not just games. We're building USD model viewers, pipeline tools, and real-time visualizers that run entirely in the browser. Imagine usdview compiled to WASM — no installs, no plugins, just a URL.

Built by a developer who works in Unreal Engine, Houdini, and USD pipeline engineering — and who believes every tool should be one click away.

Nothing is downloaded. Everything runs live.

Browse the projects →